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Galaxy Online II

Publisher : IGG

Status : Launched

Subscription Model : Free to Play

Release Date : 2010

Review this Game

mmorpg

Genre : RTS Guilds : Yes Grind :
Graphics : 3D High PVP : Yes Population : Low
Price : Free PVE : Yes System Requirements : Low
Crafting : Yes Originality : Medium Distribution : Digital Download
Sound Effects : Medium Character Customization : Medium Violence : Medium
Item Mall : Yes Type : Sci-Fi Platform : Browser Based

Galaxy Online II Overview

Vanquish other players and become the ruler of the realm. Join millions of players in this popular browser based strategy game Galaxy Online 2. The game is available on Facebook. Galaxy Online 2 is a free to play sci-fi MMORTS published by IGG.  Galaxy Online 2 is an addictive real-time strategy MMO mixed with the best elements of the Sid Meir classics. It is set in a futuristic environment. Players will engage into tons of missions, goals and challenging and thrilling battles online. Players can control a Ground Industrial Based and construct various buildings such as market, commander center and much more.

 

Galaxy Online II Featured Video

 
  • Shadow Countess Introduction We believe that our Commanders should know a thing...- Galaxy 2.0 - Best Sci-Fi Strategy Game Community's Facebook Wall
    Shadow Countess Introduction
    We believe that our Commanders should know a thing or two about the Shadow Countess. Today, we’ll provide an analysis of the latest Divine Commander’s skill and how she can be incorporated into your fleets.

    Skill: At the end of the movement phase, has a chance to restore Shield and Structure of allied fleets within 4 spaces by 75%. Also increases Overall Ship Defense of allied Commanders within 4 spaces by 35 (does not stack). Affected by Speed and Dodge attributes.

    First, let’s look at her damage reduction capabilities and how damage reduction by Overall Ship Defense is calculated.

    Percentage of damage reduced = Overall Ship Defense * 0.03 / (Overall Ship Defense * 0.03 + 1)

    In Shadow Countess’ case, the percentage of damage reduced will be:
    35 * 0.03/(35 * 0.03 + 1) = 51.2%

    From these figures, we can see that the mere presence of the Shadow Countess provides nearby fleets a damage reduction of more than fifty percent!

    Reducing the amount of damage taken is only the first part of the Shadow Countess’ defensive repertoire. She also has the ability to repair nearby fleets, restoring the Shield and Structure of their remaining ships by 75%.

    It should be evident by now that the Shadow Countess takes on a vital role that, once unleashed, can easily turn the tide of any battle. With Speed and Dodge as her primary attributes, the Shadow Countess should ideally be paired with ships of similar defensive capabilities. The longer Shadow Countess’ fleet remains in battle, the more damage she’ll be able to heal.

    Additionally, we’d like to clarify the definition of movement phase. All fleets undergo movement phase at the start of their turn, even if they are trapped and no movement was carried out. A common misconception is that fleets need to move for a chance to trigger skills that activate at the end of movement phase. The only difference is that an effect can be seen if the fleet activates a skill after movement, while a stationary fleet will not display that effect.


    - Thu, 17 Jul 2014

  • July 17 Maintenance and Content Update

    The Galaxy Online II team will be taking...- Galaxy 2.0 - Best Sci-Fi Strategy Game Community's Facebook Wall
    July 17 Maintenance and Content Update

    The Galaxy Online II team will be taking our servers offline for maintenance from 00:00 to 01:00 (Server Time: GMT-5) on July 17.

    We’d like to take this opportunity to remind you that all instance battles will be stopped and no rewards will be given out for those instances. All Humaroids will also be reset. Any players still attacking a Humaroid will have their fleets sent back immediately. It’s important to us that you’re aware of this maintenance time and that you plan your activities in preparation for this.

    After the content update, the defensive buildings of defending players in PVP will have their HP restored to the amount before the battle. In addition, surviving fleets of both parties will have their shield and structure restored to the amount before the battle.

    After the maintenance, each player will receive
    >>Divine Commander Card*2
    >>2600 Vouchers

    Content Update:
    New Commander – Shadow Countess
    Skill: At the end of the movement phase, has a chance to restore Shield and Structure of allied fleets within 4 spaces by 75%. Also increases Overall Ship Defense of allied Commanders within 4 spaces by 35 (does not stack). Affected by Speed and Dodge attributes.

    New Divine Commander – The latest addition to the Federation, the Shadow Countess is a support commander that allows any fleet to keep an edge over the competition.

    Due to the defensive nature of her skill, ships supported by the Shadow Countess are able to go on an all-out offensive as her ability to restore Shields and Structures of nearby vessels offers sustainability to “glass cannon” fleets. Surprise your opponents and turn the tide of battle in a single round by recovering 75% of your fleets’ Shield and Structure!


    - Tue, 15 Jul 2014

  • Due to technical reasons, the server maintenance scheduled for July 10 has been...- Galaxy 2.0 - Best Sci-Fi Strategy Game Community's Facebook Wall
    Due to technical reasons, the server maintenance scheduled for July 10 has been canceled. We will inform of the next maintenance at a later date. After the next maintenance, we will give each player 800 Vouchers together with the previous compensation. In total, each player will receive:
    >>Divine Commander Card*2
    >>2600 Vouchers


    - Thu, 10 Jul 2014
  • July 10 Server Maintenance

    The Galaxy Online II team will be taking our servers...- Galaxy 2.0 - Best Sci-Fi Strategy Game Community's Facebook Wall
    July 10 Server Maintenance

    The Galaxy Online II team will be taking our servers offline for maintenance from 00:00am to 01:00am (Server Time: GMT-5) on July 10.

    We would like to take this opportunity to remind our players that all battlesin instances will be stopped and no rewards will be given out for those instances. All Humaroids will also be reset. Any players still attacking a Humaroid will have their fleets sent back immediately. It is important that you are aware of this maintenance time the servers and planning your activities in preparation for this.

    After the Maintenance, the defensive buildings of defending players in PVP will have their HP restored to the amount before the battle. In addition, surviving fleets of both parties will have their shield and structure restored to the amount before the battle.

    After the maintenance, each player will receive
    >>800 Vouchers

    The compensation planned for the 3rd of July maintenance (Divine Commander Card*2 and 1000 Vouchers) will be sent after the maintenance (reward of 800 Vouchers).

    Therefore, each player will receive a total of Divine Commander Card*2 and 1800 Vouchers.


    - Wed, 09 Jul 2014

  • With the recent issues related to logins and Mall Point purchases fixed, all pla...- Galaxy 2.0 - Best Sci-Fi Strategy Game Community's Facebook Wall
    With the recent issues related to logins and Mall Point purchases fixed, all players should now be able to log in to the game. The maintenance scheduled on the 3rd of July will be postponed to carry out further investigations and fixes on these issues. The exact date of the maintenance will be announced in another post.

    The compensation planned for the 3rd of July maintenance (Divine Commander Card*2 and 1000 Vouchers) will be sent after the next maintenance (reward of 800 Vouchers). Therefore, each player will receive a total of Divine Commander Card*2 and 1800 Vouchers.


    - Wed, 02 Jul 2014

 
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2 Comments
  • jmec
    February 6, 2013

    Not really an interesting game to play, it’s boring. Missions are okay but still it did not gave me an impression to stay long in the game. But you may want to give it a try. Maybe this is just not that game for me.

  • Explose
    August 10, 2012

    i played Galaxy Online II for a while , before it becomes boring , this sci-fi MMORTS was abale to take some hours from me , actually the number of missions is very large and the challenging battles are the best part , i dont really recommande it but i quick try is enough

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